Guacamelee was developed by a Toronto independent company called Drinkbox Studios. Guacamelee was a Metroidvania style platformer beat-em-up that had influences from games like Super Metroid, and I’ve made it public knowledge that my favourite game of all time is Super Metroid. Guacamelee also has some amazing visuals, incredible music and gameplay that I came back to over and over again. This is no joke, Guacamelee became among my list of my favourite games of all time. And yet somehow, when the game came out, I didn’t know how to put that love and desire into words for a review at the time. And now, I need to rectify this, right now. Submitted for the approval of the Review A Great Game Day 2015 society, this is an open love letter for Guacamelee!
Guacamelee came out in April of 2013 for the Playstation 3 and the Playstation Vita, with some cross play, and later it was ported onto Steam and other Windows programs. There were many downloadable content with Playstation 3 game, including new areas and costumes. In July of 2014, the game was re-released in a new version for all the new consoles, like the PlayStation 4, Wii U, Xbox 360 and Xbox One, and this one was called Guacamelee: Super Turbo Championship Edition. I’ll be having a look at both the first version and this newer version on my Playstation 4. I’ll go over the differences between the two as we go along.